BARTLETT ENVIRONMENTAL DESIGN PRIZE
Members of the Max Fordham team have been tutoring at UCL Bartlett School of Architecture for more than a decade. We’ve established a great relationship with the University over that time and we formally recognised that relationship by sponsoring an award at the annual student Summer Show.
In 2013 we inaugurated the Max Fordham Environmental Design Prize, given to the 5th year design project that demonstrates the greatest level of ambition, originality, technical innovation and philosophical rigour in the field of environmental design and sustainability.
The prize consists of £1,000 to help the student cover project-related expenses. In addition, we provide additional consultancy with Max Fordham engineers to further develop the environmental premise of the project.
2016 'CUTANEOUS TECTONICS'View
Can our relationship with interior and exterior settings really manipulate and blur the realities of our own skin?
Environmental prize winner Andreas Körner is certainly lookin to answer that in his thesis 'Cutaneous Tetonics.'
s the architectural definition of skins as a continuous exchange interface. By blurring the boundary condition of the envelope a third
– intermediate - space can be created in the in-between.The role of transparency and human perception of openness are discussed, because they are an inteprogral part of the visual and sensorial appreciation of indoor climate. The envelope’s spatial dimensions are extended from a thin threshold to a thick inhabitable zone.
Andreas used the city of Istanbul as the basis for his study. Istabul is introduced as a given outdoor climate condition and data centre, archive, library and greenhouse, all set inside indoor climate zones. With the aid of non-mechanical environmental control techniques, such as natural ventilation, thermal mass and material embedded moisture buffering, are utilised to modulate climate conditions according to thermal comfort demands. A voluminous boundary, shielding a central core region by shell layers, can construct seasonal chambers with migrating functions and occupation patterns. Computer aided fluid dynamics tests were conducted by the author to identify principles of air flows in cavity spaces. The calculated results, analysing those tested matryoshka envelopes, proof that it is possible to design a system of moulting fabrics and still sustaining required standardised air change rates. This method, inflating the sticky envelope and creating puffy cutaneous cavity layers, is illustrated by several conceptual designs. Environmental field conditions are strategically defined as climates, rather than functions, are allocated. One particular intuitive design is further optimized and the previously generated knowledge is applied. Both the syntax of allocating climates – hence resulting temporary functions - and the idea of epidermal tectonics show great potential for architectural application and seem feasible within a temperate climate zone.
While skin usually disassociated from the transition between exterior and interior, this experimental installation transforms skin into a membrane that operates as both.
Could the shimmering skins of exotic creatures really hold the key to sustainable architectural solutions?
2015 'CODE OF CONFLICT: BATHING IN LIGHT' GARY EDWARDSView
A future of customising your environment through choreographed robotics seems unimaginable. But Gary Edwards has imagined such a thing. Through the investigation of kinetic architecture, his research softens digital and physical space in the setting of bathing and the bathroom.
His project explores various factors that inspire the planned motion, from the passing of the sun to fleeting desire and individual habits. He resolves that this can all be achieved in architecture using timeline based animation software, where there is no hierarchy between the occupant and architecture.
Through diverse techniques of high speed filming and lidar scanning (the process of laser scanning buildings and rock formations to create a 3D model), both the simulated world and physical world are joined together.
You can view Gary's video on his youtube chanel.
2014 REDEFINING THE ALPINE SKI EMPIRE: DANIEL LANEView
Daniel Lane’s award-winning project considers the vulnerable future of Swiss ski resorts given the effects of climate change. In an ever-warming world the ski industry has either ventured higher up the mountains or employed artificial snow-making technology that’s neither economically nor environmentally sustainable. Lower-altitude resorts, often situated close to urban centres than their more lofty counterparts, are the most vulnerable.
The project proposes to bring the pistes to Old Bern by creating a seasonally deployable, artificial mountain snowscape over the city. Danny explores the ‘hows and whys’ of various passive and active environmental technologies required to create, sustain and deconstruct the ‘Artificial Cryosphere of Old Bern’. Ideas include:
- dripping water around steel frameworks to create structural towers of ice
- articulated, deployable, super-sized snow-covered canopies to form mountain sides
- manipulating wind flow to enhance snow formation
- giant airship-like balloons that shield the slopes from too much sun, collect rainwater and house Venturi nozzle passive snow cannons
Don’t forget to pack your sunglasses.
Further information can be found at Danny’s blog
2013 PRE ECOPOESIS MARS YARD: SONILA KADILLARIView
The prospect of maintaining human life on Mars is one of the staples of science fiction. The prospect of turning fiction into (albeit ambitious) reality lies with science, engineering and architecture.
So how might we prepare for that possibility without traveling to Mars? Bring Mars to Earth, of course. Sonila Kadillari’s prize-winning project envisages reproducing parts of the Martian environment here. Her project, designed to be located in Florida, USA is a large, part-open, part-closed facility that simulates conditions such as Martian terrain, light and temperature.
Following her win in the Max Fordham Environmental Design Prize we worked with Sonila to further develop some of the design requirements for a Mars simulator. These included a gravity simulator and a concentrated solar power dish which would be used to create large temperature gradients.
If you are riding the gravity simulator you are subject to gravitational forces 60% less than the earth’s. This is not as liberating as it might seem as motion is restricted to trundling along the side of the cone. Our design concept was adapted from the work of artist, Adam Norton
Further information : http://sourceable.net/engineers-re-create-mars-on-earth/
Read more at Sonila Kadillari 's website